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Brazier Whelpling

(image)

Brazier Whelplings are Brazier Creations which have not completely hardened yet, thus they are weaker than their older siblings. Not an imposing threat, but once they harden they are much more of a threat.

Special Notes: This unit will recover 3 HP per turn when on lava, sandy or desert terrain. The effects of poison will not be prolonged or cured.

Information

Advances from:
Advances to: Brazier Creation
Cost: 9
HP: 20
Movement: 5
XP: 20
Level: 0
Alignment: neutral
IDBrazier Whelpling
Abilities: heat absorption

Attacks (damage - count)

(image)fire claws
melee
7 - 2
fire

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire50%
(icon) cold-30% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef330%
(icon) Deep Water9910%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Hills150%
(icon) Mountains250%
(icon) Mushroom Grove240%
(icon) Sand140%
(icon) Shallow Water510%
(icon) Swamp420%
(icon) Unwalkable9920%
(icon) Village150%